Frogmancer
Made for IGDA's San Diego Game Jam '23. Frogmancer is a recipe game whose goal is to not let the bad items in the pot!
Controls
Move | Mouse |
Navigate | Left-Click |
Giselle - focused on mostly environmental and level design as well as our UI for the game.
Brett - bringing our game to life with sound, and bubbling effects, as well as creating the spawner logic for our fun objects.
Mitchell - adding our wonderful scene transition, glow effects, and our post-processing wizard for this project.
Justin - working on our UI for our recipes and scripting logic for our reward system. Garrett - creating our magical broom asset the user wields to play, and lighting our scene to perfection.
Zach - a Unity teacher, laid the foundation for the logistics behind our scripting. Ultimately, the experience was fun and tested my ability to debug and put together a product in a short time.
Status | In development |
Platforms | HTML5 |
Authors | giselleium, geoffery6ix, Paper-Thin Tutor, Kanaz312, bretthickman |
Tags | First-Person, Global Game Jam |
Comments
Log in with itch.io to leave a comment.
Super cute! I really like that we had the exact same premise, but made totally different games!
This is so cute!! I love the art style. :)
This is fire! Love the mechanics/physics and the fruit ninja-ness!